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Holy Slayer

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Post  King Gidan Wed Dec 07, 2011 6:04 pm

These are my notes on the prestige class attached:

Fix the saving throws as to be normal with PF prestige class progression.

Death Touch should go up once every three levels, not two.

Rogue Talents should not stack. Also, make a note that says if the Holy Slayer has the advanced talents feature, they may choose from advanced talents instead.

Evasion cannot be lower than 7th level. - maybe switch it with Hide in Plain Sight.

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Post  Neceros Wed Dec 07, 2011 6:09 pm

King Gidan wrote:These are my notes on the prestige class attached:

Fix the saving throws as to be normal with PF prestige class progression.
They are.

Death Touch should go up once every three levels, not two.
Why is this? The original class had it every two.

Rogue Talents should not stack. Also, make a note that says if the Holy Slayer has the advanced talents feature, they may choose from advanced talents instead.
What do you mean they shouldn't stack?
Already added the advanced talents note.

Evasion cannot be lower than 7th level. - maybe switch it with Hide in Plain Sight.
I'm not sure why, but I could do that I suppose.

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Post  King Gidan Wed Dec 07, 2011 6:20 pm

Why is this? The original class had it every two.

The original class (Slayer of Domiel) has death touch on 1st, 4th, 8th, and 10th. With the exception of the 8th level placement (it should have been 7th), this is every three levels.

What do you mean they shouldn't stack?
Already added the advanced talents note.

You have written that if they gain a talent from another source they should stack. I have found no precedent for this. So if you choose one talent from rogue or arcane trickster, you should not be able to choose that talent again for Holy Slayer.

I'm not sure why, but I could do that I suppose.

Improved Evasion is a potent ability and the minimum level for rogues to gain it is ten; so 3 (levels of rogue to apply) + 7 (levels of HS) = 10 minimum.
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Post  King Gidan Wed Dec 07, 2011 6:36 pm

Starting at 6th level a holy slayer may select advanced rogue talents as well as normal ones.
This needs to be changed to "If the Holy Slayer has the advanced talents rogue class feature, she can chose from the advanced talents list instead."
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Post  Neceros Wed Dec 07, 2011 6:39 pm

Oh, I see what you are saying. That was not my intent for the abilities to stack value wise. I meant the levels stack with rogue levels for determining which talents you can select. I changed it to resemble that.

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Post  Neceros Wed Dec 07, 2011 6:40 pm

King Gidan wrote:This needs to be changed to "If the Holy Slayer has the advanced talents rogue class feature, she can chose from the advanced talents list instead."

I don't agree at all. I'm taking the rogue class as the base here, and adding paladin flavor into that. I've calculated when rogues gain advanced talents and I gave it to slayers a level later. The power gained from the paladin class is mostly made up for with the slow-down in rogue abilities.

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Post  King Gidan Wed Dec 07, 2011 6:41 pm

I tried merging the topics together, but I couldn't so I'm just reposting the link here.

https://docs.google.com/document/d/1OpEiJCodshR5MlPSif2kMQQwLcsAqdgP7BTMMMgZF8s/edit
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Post  King Gidan Wed Dec 07, 2011 6:47 pm

Neceros wrote:I don't agree at all. I'm taking the rogue class as the base here, and adding paladin flavor into that. I've calculated when rogues gain advanced talents and I gave it to slayers a level later. The power gained from the paladin class is mostly made up for with the slow-down in rogue abilities.

The advanced rogue talents are a reward for sticking to the rogue base class. I didn't make up that rule, its from the Shadwodancer class, which is the only other class besides rogue (that I have found) to have them and a whole bunch of classes have sneak attack. This indicated that rogue talents are specifically iconic to rogues as a class. Therefore, the advanced talents need to remain solely in their hands.

Edit: And there are plenty of non-advanced talents to choose from, so it shouldn't be a problem.


Last edited by King Gidan on Wed Dec 07, 2011 6:49 pm; edited 1 time in total (Reason for editing : edit)
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Post  Neceros Wed Dec 07, 2011 6:53 pm

Ok. I can see that.

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